Wednesday, March 7, 2018

Othaos


High-CR aeons are concerned with the great dualities of existence: creation and destruction, life and death, the peaks and ebbs of karma as it ripples like a sine wave through existence.

The othaos, being only CR 5, handles a more elemental duality: light and darkness, protecting the one from the other so that the worlds of shine and shadow remain in harmony.  If a mysterious obelisk casts an unnaturally large shadow or outsiders made of light make an incursion onto the Material Plane, expect an othaos to manifest.

The Spear of Dumar is an incandescent stalactite of unspeakable size that casts a rosy glow over the dwarf city below.  It is lovingly tended by the Glowstones, a sect of earth druids and elementalists, as well as an othaos that has spent more than a generation inspecting the unique crystal.  When the Spear of Dumar begins to dim unexpectedly, the Glowstones recruit adventurers to rule out sabotage.  They also seek a way to contain the othaos—the aeon seems mad with grief and has already attacked two innocent citizens.

The Mirror Plane actually moves through the Shadow Plane, a ribbon of glowing silver in the eternal darkness.  Othaoses guard crucial passages and intersections along this winding road, preventing incursions from the Shadow Plane onto the Mirrorways, and vice versa.  Owbs are these aeons’ particular foes, and they will attack anyone who seems marked by their stain—including adventurers injured in combat by the magical weapons or death throes of the dark folk.

The expansion of the Incandium, Porthos’s college of magic, has led to an explosion of magical innovations and curiosities, with recent graduates eager to apply their new talents for the public good (or at least for public acclaim).  Chief among these are Porthos’s new streetlights—some magical, some alchemical—which shine brighter than torches throughout the city.  An othaos takes exception to this interruption in the cycle of night and day, dimming or consuming every streetlamp he can find.  With no Lamplighters’ Guild to pick up the slack, Porthos is facing a rash of muggings, assaults, burglaries, and attacks from cloakers, gremlins, and other photophobic monstrosities.

Pathfinder Bestiary 5 10

I’m no expert in the subject, but I’m pretty sure the othaos would make a kickass Pokemon. 

Also, I could use an othaos to do something about the apartment building across the street that has taken a chunk out of my bedroom’s natural light.

Longtime reader/encyclopedic dr-archeville gave me the heads-up about the Pathfinder Second Edition playtest.  I was really hoping this day wouldn’t come anytime soon, but given the life cycle of the product line—they’d splatted pretty much all the hardcover splatbooks it seems reasonable to splat—and the general veering of the tabletop world away from complexity/having a stat for every situation to ease of creation/use, 2e Pathfinder was probably inevitable.   (The learnings from the development of Starfinder was probably also a big third factor.)

So naturally I’m a little bit nervous (like Garth in Wayne’s World, I fear change), but of course I’m excited too.  Any time an edition switches over, that creates opportunities for hungry creatives like yours truly—and possibly for many of you out there as well. 

Last night The New Indie Canon went architectural and intellectual, courtesy of our guest DJ, mcmansionhell’s Kate Wagner.  We had a great time spinning songs about buildings, architecture, the financial crash, and masses great and smol.  A huge thank-you to her for coming out and to many of you for listening.  If you missed the fun, stream/download it now till Monday, 03/12/18, at midnight.

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